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Food & Cooking Icons

240+ pixel art food icons at 32x32: fruit, veg, meat raw/cooked/burnt, meals, drinks, cookware

What's inside
240+ icons
Sizes
32x32
Formats
PNG, JSON
Download
2 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
Food & Cooking Icons, moving preview

What it does for your game

  • No gaps in your cooking system: Steak, chicken, fish, shrimp and more come raw, cooked and burnt, and 20 foods spoil with mould and a fly, so every cooking state has art.
  • A cooking screen worth posting: A pot boils, an egg fries in the pan and the inventory fills with ramen, pies and one burnt slice of toast.
  • 289 sprites at 32x32: 224 food, drink and cookware icons, 20 spoiled versions, 6 four-frame cooking animations and 21 cooking UI pieces.

224 food, drink and cookware icons drawn at 32x32, plus 20 spoiled versions, 6 cooking animations and 21 cooking UI pieces: 289 sprites. For RPGs, farming and cozy games, cooking and restaurant games, survival games with hunger and spoiling, shops and inventories.

Licence in one line: use it in your commercial games; do not resell the files. No credit required.

What you get

  • Fruit (28): apples, pear, citrus, peach, plum, cherries, grapes, berries, banana, watermelon, pineapple, coconut, kiwi, pomegranate, avocado, and cut versions (apple half, orange half, lemon slice, watermelon slice, kiwi, coconut, avocado and pomegranate halves).
  • Vegetables (27): carrot, potato, onions, garlic, tomato, cucumber, eggplant, corn, pumpkin and a jack-o'-lantern, cabbage, lettuce, broccoli, 3 bell peppers, chili, 2 mushrooms, beet, radish, leek, peas, and sliced tomato, cucumber and carrot.
  • Herbs, nuts and spices (10): basil, mint, rosemary, acorn, walnut, chestnut, almonds, peanut, ginger, cinnamon.
  • Pantry and dairy (16): wheat, rice and flour sacks, sugar, salt, pepper, honey, jam, butter, olive oil, eggs, milk, cheese wheel and wedge, dough.
  • Meat, fish and seafood (38): steak, drumstick, whole chicken, ham, ribs, bacon, sausage, fish, salmon fillet, shrimp, crab and clam, each raw, cooked and burnt, plus fried eggs.
  • Bakery and desserts (29): loaves, baguette, croissant, bun, pretzel, bread slice to toast to burnt toast, bagel, muffin, cupcake, 3 donuts, cookies, 3 pies and slices, 2 cakes and slices, waffle, pancakes, cinnamon roll.
  • Meals (26): 4 soups, stew, ramen, porridge, salad, rice bowl, spaghetti, curry, omelette, breakfast plate, steak dinner, pizza and a slice, burger, hot dog, sandwich, taco, nigiri, maki, onigiri, dumplings, kebab, fries.
  • Sweets (15): wrapped candies, lollipop, candy cane, chocolate bar, 3 ice creams, popsicle, candy corn, caramel apple, macarons, pudding.
  • Drinks (16): water, milk, 3 juices, lemonade, coffee, tea, hot chocolate, beer, wine bottle and glass, soda can, smoothie, milkshake, waterskin.
  • Cookware and tableware (19): pot, frying pan, plate, bowls, mixing bowl, cutting board, chef's knife, cleaver, rolling pin, whisk, ladle, spatula, wooden spoon, oven mitt, kettle, teapot, cauldron, chopsticks.
  • 20 spoiled versions (mould, dull colours, a fly): fruit, vegetables, bread, cheese, milk, egg, raw meat and fish.
  • 6 animations, 4 frames each: boiling pot, frying egg, steaming coffee, bubbling cauldron, campfire roasting, and a steam overlay for any hot dish.
  • Cooking UI: slots (empty, selected, disabled), recipe arrow, plus and equals, an 8-frame cooking timer ring, bronze/silver/gold quality stars, hot/cold/fresh/spoiled badges.

Made for game logic

  • Cooking states by name: steak_raw, steak_cooked, steak_burnt; apple_red, apple_red_spoiled. The JSON gives every icon its title, group, state and base food, so raw to cooked to burnt is one lookup.
  • Every sprite as its own PNG and on a sheet per group with a JSON map, at 1x, 2x and 3x, plus palettes (.hex, .gpl) and a README.
  • Exact 32x32 grid: every icon is drawn at 32x32 and stays 1 px inside its cell, so icons never touch in an inventory grid. One light direction and coloured outlines on every icon.
Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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