Isometric Farm
Isometric pixel art farm: 10 crops in 4 growth stages, soil that joins, barn, windmill, fences.
- What's inside
- 163 pieces
- Sizes
- Isometric, 32x32
- Formats
- PNG, GIF, JSON
- Engine files
- Godot, Tiled
- Download
- 2 MB

What it does for your game
- No more jagged field edges: Dry and watered soil each come in 15 corner pieces on one corner rule, so fields of any shape round off cleanly.
- A farm that moves: Ripe pumpkins and sunflowers fill the fields, the windmill's sails turn above the barn and a sprinkler sprays the watered rows.
- 163 pieces, checked by the build: 10 crops in 4 stages, 36 fence pieces, 39 shadow sprites and one isometric.json, with tiling and every soil and fence set checked.
A pixel art isometric farm kit: 163 pieces on the exact 32x16 diamond grid of Gridwright Isometric Tiles: 10 crops in 4 growth stages, tilled soil that joins (dry and watered) so fields of any shape round off by themselves, a barn, a chicken coop, a greenhouse, a windmill whose sails turn, a silo, fences and gates that join, and the props of farm work. Every standing piece has its own shadow sprite. For farming sims, cozy games, colony builders and RPG villages.
Licence in one line: use it in your commercial games; do not resell the files. No credit required.
Build scenes with this pack: every piece of it is in the Gridwright Isometric Builder, a map builder in your browser with all our isometric packs, which exports PNG, GIF, Tiled and Godot scenes.
What you get
- Crops (40): wheat, corn, carrot, tomato, pumpkin, cabbage, potato, sunflower, strawberry and grapes on a trellis, each as a seedling, young, growing and ripe, made to stand on a soil tile.
- Tilled soil (30): furrowed soil, dry and watered (darker, with water in the furrows), 15 corner pieces each on the same corner rule as the paths of Isometric Tiles.
- Buildings (21): a red barn (2x2), a chicken coop on stilts with its hens, a glass greenhouse (2x2) in 4 rotations; a stone windmill (2x2) with sails turning in 4 frames, facing sw and se; a silo.
- Fences (36): a split-rail fence and a white picket fence, 16 joins each, and a picket gate for each direction, closed and open.
- Props (24): a market stall with a striped awning and a vegetable cart (4 rotations), a trough (2 ways), a well, a scarecrow, round and square hay bales, sacks, a barrel, crates of apples and carrots, milk cans, a beehive and a sprinkler that sprays (4 frames).
- Fruit trees (6): apple, pear and peach, bare and with fruit; grass and farmyard floors.
- 39 shadow sprites: no shadow is baked into the art.
Made to drop in
- One exact grid: the ground diamond is 32x16 and every file is a multiple of 16 px; the build checks that floors tile with no gap, that every soil and fence set is complete and that every animation frame differs.
- Mixes with our other isometric packs: terrain, water and trees in Isometric Tiles, cows, pigs, sheep, chickens and horses in 8 directions in Isometric Animals, farmers from the Isometric Character Creator. Making a top-down game instead? See our 16x16 Farm.
- Every rotation drawn on its own, not mirrored, so the light stays on the same side.
- One JSON for everything (isometric.json): footprint, anchor, facing, height, soil corners, fence joins, crop and stage, frames and shadow, plus the placement formula and the draw order in the README.
- Clear names: crop_pumpkin_stage3.png, soil_wet_07.png, fence_picket_10.png, barn_se.png, windmill_sw_f2.png.
- Single PNGs and sheets at 1x, 2x and 3x, and the palette (.hex, .gpl).
- The farm in the screenshots was put together from these same sprites, with the shadow sprites on.
What it does not include
No animals or characters (see Isometric Animals and our character packs), no farmhouse interiors, no water or terrain blocks (see Isometric Tiles), no tools or item icons, no RPG Maker sheets and no engine project files (the README gives the placement formula, the soil and fence rules and the draw order). The art is drawn at 1x; the 2x and 3x files are scaled copies.
Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.
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