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Isometric Sci-Fi Colony

Isometric pixel art sci-fi colony: cut-away base walls, sliding doors, reactor, rover, alien planet

What's inside
305 pieces
Sizes
Isometric
Formats
PNG, JSON
Download
3 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
Isometric Sci-Fi Colony, moving preview

What it does for your game

  • Walls stop hiding your crew: Cut-away walls show the rooms inside and 20 props face all 4 ways, so you stop redrawing walls and mirroring furniture to keep a base readable.
  • Picture your colony at shift change: A sliding door parts onto the command deck, the reactor core pulses behind a cut-away wall, and outside a rover waits by the landing pad.
  • Anchors and draw order in one file: 305 pieces and 111 shadow sprites on a 32x16 grid, 6 animated machines in 4 rotations, and isometric.json with every anchor, footprint and the draw order.

A sci-fi colony in isometric pixel art: 305 pieces (plus 111 shadow sprites) on the same 32x16 grid as Gridwright Isometric Tiles, Interiors and City. Base walls you can cut away, sliding and blast doors, a command deck, crew quarters, a medbay, a lab, hydroponics, a reactor, and the alien world outside with a landing pad, a dome and a rover. For colony sims, base builders, space survival, tactics and sci-fi RPGs.

Licence in one line: use it in your commercial games; do not resell the files. No credit required.

What you get

  • 64 wall pieces in 4 finishes: hull plating, white lab panels, dark tech with glowing lines and an orange colony prefab. Full walls and cut-away walls so players can see inside, corners, posts, doorways and windows onto a starry sky.
  • 16 door frames: a sliding door that parts in the middle and a blast door that rises, for both wall sides, 4 frames each.
  • 15 floor tiles: deck plates, metal grating, lab tiles, red alien dust and crystal rock, 3 variants each that tile exactly.
  • 20 props drawn facing all 4 ways (never mirrored): sleep pod, crew locker, mess table, crew seat, command chair, med bed with a scanner arch, med station, lab bench, fabricator, storage rack, cargo container, supply crate, hydroponic planter, water recycler, battery bank, pipe run, solar panel, rover, habitat module and airlock module.
  • 6 machines animated in 4 rotations: a command console whose screens change, a server rack with blinking LEDs, a terminal, a cryo pod with a pulsing cold light, a specimen tank with rising bubbles and a reactor with a pulsing core (4 frames each).
  • Outside: a 2x2 landing pad and habitat dome, a lamp post, a warning beacon and a turning radar array (4 frames each), violet and cyan crystals, an alien rock and an alien plant.
  • Small props: oxygen tanks, fuel cell, water tank, ration crate, med kit, tool case, hover drone and sample canister.
  • Wall decor for both wall sides: a wall monitor, pipes, a vent and a hazard panel.
  • 111 shadow sprites with the same anchor as their pieces, so you choose how dark they are.

Made to drop in

  • isometric.json lists every sprite with its anchor, footprint, facing, height, frames and shadow, plus the placement formula and the draw order.
  • Single PNGs at 1x, 2x and 3x, and sheets, named after the object (reactor_se_f3.png, wall_tech_nw_low.png).
  • Uses the same wall kit as Isometric Interiors and the same grid as Isometric Tiles and Isometric City.

The base and the outpost in the screenshots were put together from the pack's own sprites with the placement rules in isometric.json.

What it does not include

No characters, no engine project files.

Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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