Chess & Board Games
Pixel art chess pieces in 6 styles with boards, plus checkers, backgammon, ludo and go. 32x32.
- Sizes
- 16x16, 32x32
- Formats
- PNG, JSON
- Download
- 3 MB

What it does for your game
- No more measuring boards by hand: A JSON file gives the pixel position of every square, point, cell and intersection, so you stop counting pixels to place a piece.
- Picture your tavern chess table: Maple and walnut pieces stand on a framed board, move dots show where the knight can go, and a capture burst pops as it lands.
- Five games, 268 sprites: Chess in 6 styles with matching boards, plus checkers, backgammon, ludo and go on a strict 16 px grid, as PNGs and JSON-mapped sheets at 1x to 4x.
Pixel art for board game apps: chess in 6 styles with matching boards, plus checkers, backgammon, ludo and go, move and capture animations and a JSON file with the pixel position of every square, point, cell and intersection. 268 sprites on a strict 16 px grid. For chess and puzzle games, party and board game collections, tavern mini-games, and RPGs with a game-in-the-game.
Licence in one line: use it in your commercial games; do not resell the files. Credit is required: "Art by Gridwright" with a link.
Chess in 6 styles (each its own shapes, not a recolour)
- Classic: wooden Staunton pieces in maple and walnut, with grain.
- Marble: slim polished pieces with gold rims, white and black marble.
- Fantasy: little figures on plinths: a soldier, a castle tower, an armoured horse, a wizard, a queen and a king.
- Sci-fi: angular machines with neon strips (cyan and magenta).
- Cute: chubby round pieces with faces, in milk and cocoa.
- Flat: bold flat icons for clean UIs.
- 72 pieces at 32x32, plus 36 at 16x16 (classic, marble and flat).
Boards, squares and overlays
- 6 chess boards matching the styles, with a frame and printed coordinates, at 32 px squares (288x288) and 16 px squares (160x160), plus every square as a tile.
- Overlays: select, move dots, capture corners, last move, hover and a piece shadow, at 32 and 16 px.
- Animations: select pulse, check pulse, capture bursts in 3 colours, landing dust and a promotion sparkle.
Four more games
- Checkers: men and kings in 3 sets at 32 and 16 px, and a 10x10 international board.
- Backgammon: wood and felt boards with numbered points, stones in 4 colours, a doubling cube and dice.
- Ludo: classic and pastel boards with tokens in 4 colours.
- Go: 9x9, 13x13 and 19x19 boards, stones at 16 and 32 px, last-move, territory, hover and dead-stone markers.
boards.json: where everything goes
- Every chess and checkers square (a8 to h1) in pixels, the 24 backgammon points with their stacking direction, the bar and the tray, the 52 ludo track cells in move order with each colour's start, home column, yard and safe cells, and the go intersections.
- Suggested frame rates for every animation.
Made to drop in
- Exact 16 px grid: pieces are 31x31 art in 32x32 cells, all standing on the same row.
- Every sprite as its own PNG and on sprite sheets with JSON maps, at 1x, 2x, 3x and 4x, plus the palette (.hex, .gpl) and a README.
- The text in the screenshots is a preview; every piece, board and effect shown is in the pack.
What it does not include
No game code, rules engine, font or sound. The art is drawn at 1x; 2x to 4x are scaled copies.
Licence
Want another game (mahjong, dominoes, shogi?) or another chess style? Leave a comment: the pack gets updates.
Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.
Start for $1