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Pixel Dragons

8 animated pixel dragons at 64x64, 32x32 hatchlings, eggs that hatch, breath attacks, both facings

Sizes
64x64
Formats
PNG, JSON
Download
11 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
Pixel Dragons, moving preview

What it does for your game

  • No more wingbeats drawn frame by frame: Hover, fly, breath, bite, hurt and death are already animated for all 8 breeds, so you stop wrestling with wings that look like flapping cardboard.
  • Picture your dragon nest: An egg wobbles, cracks, and the hatchling looks out wearing the shell as a hat, while an Ember Dragon hovers overhead and breathes a fireball.
  • 528 frames with JSON for every sheet: 8 breeds as 64x64 adults, 32x32 hatchlings and eggs, facing both ways, with each frame's rectangle, the breath frame, the point the projectile leaves from and the bite's hit box.

8 animated pixel art dragons, each in three ages: a flying adult on an exact 64x64 cell, a 32x32 hatchling and a 32x32 egg that hatches. 528 frames, facing both ways, with a breath attack for every breed. For shoot 'em ups, platformers, side-view RPG battles, boss fights and pet or breeding games.

Licence in one line: use them in your commercial games; do not resell the files. No credit required.

The breeds

  • Ember Dragon: red scales, back-curved horns, spade tail; breathes fireballs.
  • Frost Dragon: ice blue, swept horns, tall ice spines, a crystal fan tail; breathes ice shards.
  • Storm Dragon: indigo with a gold belly, forked horns, a lightning tail; breathes ball lightning.
  • Venom Dragon: green with a neck frill and a spiked club tail; spits acid.
  • Stone Dragon: heavy and brown, ram horns, broad back plates, a club tail; hurls boulders.
  • Shadow Dragon: black and violet, long thin horns, red eyes; breathes dark orbs.
  • Gold Dragon: gold scales, a crown of horns, a fin tail; breathes radiant stars.
  • Crystal Dragon: amethyst with cyan crystal shards on its back; shoots crystal shards.

Every breed is a full kit

  • Adult, 64x64, 6 animations: hover (6), fly (6), breath (6), bite (5), hurt (2) and death (6, it falls and lands on the ground).
  • Hatchling, 32x32, 6 animations: idle (4), walk (6), flutter (4), a breath-puff attack (5), hurt (2), death (4).
  • Egg, 32x32: a wobble loop (4) and a 6-frame hatch: it cracks, the top flies off and the hatchling looks out wearing the shell as a hat.
  • Breath attacks: fireball, ice shard, ball lightning, acid glob, boulder, dark orb, radiant star and crystal shards. Each is a 4-frame projectile loop and a 5-frame impact at 32x32.
  • Real wingbeats: the wings turn about the body the way real wings do, swinging toward you between the up and down strokes, with the far wing behind the body in darker colours.
  • Facing right and left, as separate files.

Made to drop in

  • The sizes are on the page: adults exactly 64x64, hatchlings, eggs and effects 32x32 at 1x. Nothing touches the sides; hatchlings and eggs stand on the bottom row.
  • A JSON for every sheet with every frame's rectangle, fps, loop or play-once, the anchor, the breath frame and the point the projectile leaves from, the bite's hit frame and hit box, and every frame's opaque box.
  • Every frame also as its own PNG, plus sheets, at 1x, 2x and 3x, the palette (.hex, .gpl) and two shadow sprites. No baked shadows.
  • The sky backgrounds in the screenshots are from Gridwright Parallax Backgrounds, not included).

What it does not include

No sound, no Aseprite files, no engine project files. Side view only (left and right, no top-down or isometric views). Adults fly; they have no walking-on-the-ground animation. The art is drawn at 1x; the 2x and 3x files are scaled copies.

Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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