Fantasy Map Kit
Pixel art fantasy map kit: stamps, joining coasts, rivers, trails, fog of war, 2 looks, 16x16
- Sizes
- Top-down, 16x16
- Formats
- PNG, JSON
- Download
- 875 KB

What it does for your game
- No more repainting the whole map: Coasts, rivers and trails join by rule, so you mark land on a grid and stop redrawing one big map picture every time a town moves.
- Picture your overworld: A dotted trail runs from the village past a smoking volcano to the castle, a kraken surfaces offshore, and fog of war clears as the player explores.
- Two looks that line up: An inked parchment look and a bright overworld look, 102 pieces each on a 16x16 grid, at 1x to 4x, with 4x4 mask sheets for the joining sets.
Everything to draw a pixel art fantasy world map on a 16x16 grid, in two looks: an inked parchment map and a bright game overworld. Terrain and town stamps, coasts, rivers and trails that join, fog of war, sea monsters, a compass, banners, a 9-slice frame and animated quest markers: 102 pieces per look, 244 frames in all. For RPG overworlds, level-select maps, strategy games and tabletop campaign maps.
Licence in one line: use it in your commercial games and maps; do not resell the files. No credit required.
What you get (in each look)
- Terrain (15): mountain, mountains twin, mountain snow, hills, hill, forest, tree, pines, pine, swamp, dunes, palm, big mountain, volcano, island. The volcano smokes (4 frames).
- Places (11): village, town, castle, tower, ruins, cave, dungeon, port, shrine, city, castle big.
- Sea (4): ship, sea serpent, whale, kraken, 2 frames each.
- Coasts (16 tiles) picked by which corners are land: mark land on the grid and every shoreline meets its neighbours.
- Fog of war (15 tiles) on the same corner rule, to lay over the map and clear as the player explores.
- Rivers (15) and dotted trails (15) by the edges they leave through, always at the edge middle.
- Map pieces: a compass rose (32 and 16 px), a scale bar, a ribbon banner and a scroll cartouche for titles (stretchable), a 9-slice map frame with corner ornaments.
- Markers: a player pin, quest ! and ? bubbles, a flag (4 frames each) and an X that marks the spot (2 frames).
Files
- Every piece and frame as its own PNG at 1x, 2x, 3x and 4x, in both looks.
- Each joining set also as a 4x4 sheet where the cell number is the mask, ready for an autotile rule.
- pieces.json: size, frames, fps and 9-slice margins of every piece, and the mask rules. Palettes, README, LICENSE.
Why this kit
- Two looks of the same pieces: a parchment map for the menu and a game overworld for play, and they line up.
- Tiles that join by rule, not just stamps: coasts, fog, rivers and trails meet their neighbours on any map you draw.
- Animated markers for quests and the player, ready for a level-select screen.
Good to know
- The maps in the screenshots are built only from this pack. The text on the pictures is our preview font, not included.
- Square 16x16 grid, not hex. No characters or interiors.
Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.
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