Pixel Planets
62 rotating pixel art planets in 3 sizes + suns, black holes, galaxies, seamless space backgrounds.
- Formats
- GIF, JSON, HTML (runs in a browser)
- Download
- 89 MB

What it does for your game
- No more still circles in space: Every planet turns a full loop with no jump, so your star map stops being a black screen with flat discs.
- Picture your star map: A ringed planet turns beside a blue giant sun, a black hole spins its disc in the corner, and nebula and star layers scroll behind in parallax.
- 62 planets in 3 native sizes: 186 looping animations at 32, 64 and 128 px, plus 6 suns, 4 black holes and 6 tiling backgrounds, with planets.json and an offline Planet Generator.
62 pixel art planets and moons that turn, each drawn natively at 32, 64 and 128 px (186 looping animations), plus 6 suns, 4 black holes, 3 spiral galaxies, asteroids, comets, twinkling stars and 6 seamless space backgrounds. 302 pieces, 14424 frames. For space shooters, 4X and strategy maps, idle and incremental games, roguelites, menus and title screens.
Licence in one line: use it in your commercial games; do not resell the files. Credit "Art by Gridwright" with a link.
The planets
terran (5), ocean (4), jungle & swamp (3), forest (1), savanna (1), tundra (2), toxic (3), desert (4), ice (4), lava (4), barren rock (4), moon (8), gas & ice giant (8), dwarf planet (3), crystal (2), cloud-veiled (3), city world (1), dead world (1), glass world (1). 5 of them have rings.
- Every planet makes one full turn per loop (48 frames at 32 px, 64 at 64 px, 96 at 128 px), and the last frame leads straight back into the first: no jump.
- Each size is drawn on its own, not scaled: small planets get bigger shapes, big ones more detail.
- Clouds that drift faster than the ground and cast shadows, city lights on the night side, glowing lava, embossed craters, atmosphere rims, and rings that throw the planet's shadow and their own on it.
- Light from the top left on every sprite, 1-bit alpha, one ordered dither.
The rest of space
- 6 suns (yellow, orange, red dwarf, blue giant, white, violet) with boiling surfaces and coronas, 24-frame loops, 3 sizes.
- 4 black holes with turning accretion discs and a lensed arc, 32-frame loops, 3 sizes.
- 3 spiral galaxies that turn (64 and 128 px), 12 asteroids tumbling in 16 frames (16 and 32 px), 8 twinkling stars, 3 comets.
- 6 seamless backgrounds (Indigo, Violet, Teal, Crimson, Emerald, Amber): base, nebula and star layers that tile both ways for parallax, a twinkling star layer and a merged picture each; 12 free-standing nebula clouds; 3 seamless asteroid belts.
Planet Generator included
- It runs the same planet model as the pack: with a planet's own seed it draws exactly the pack's sheet (checked pixel for pixel in headless Microsoft Edge). Works in Chrome and Edge on Windows.
Made to drop in
- Sprite sheets at 1x and 2x (frames left to right, then down) plus one still of everything at 1x, 2x and 3x.
- planets.json: every sheet with frame count, columns, cell size, suggested fps and whether it has a ring.
- A GIF of every planet, to pick from quickly. Palettes as .hex.
- The UI and text in the screenshots are previews (not included).
Licence
Want another planet type or a generator feature? Leave a comment: the pack gets updates.
Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.
Start for $1