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PSX Horror Props 3D

87 low poly PS1-style horror props for 3D games: GLB + OBJ, 64/128 px textures, Godot showroom.

Formats
JSON, GLB, OBJ
Engine files
Godot
Download
7 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
PSX Horror Props 3D, moving preview

What it does for your game

  • Your horror rooms stop looking bare: 87 props come modelled and textured in one PS1 style, so you stop building every bed, crate and lamp yourself.
  • Picture your abandoned ward: A gurney and a wheelchair stand by the hospital bed, a CRT TV glows in the corner and a porcelain doll sits in the rocking chair.
  • Every GLB loaded in Godot 4.7: Each prop is 2 to 744 triangles, in GLB and OBJ with 128 px and 64 px textures, plus a Godot 4 showroom with a PSX shader.

87 low poly PS1-style horror props for 3D games, each as GLB and OBJ + MTL with its own 128 px and 64 px point-filtered texture. 2-744 triangles each. For survival horror, PSX-style walking sims, haunted houses, asylums, graveyards and retro FPS levels.

Licence in one line: use it in your commercial games; do not resell the files. Credit "Art by Gridwright" with a link.

The props

hospital (9), office (2), home (9), bathroom (4), creepy (4), storage (9), lights (6), items (9), electronics (7), industrial (3), tools (5), street (3), outdoors (7), doors (3), graveyard (7).

Hospital bed, wheelchair, gurney, IV stand, instrument trolley, restraint chair, lockers, filing cabinet, desk, chairs, rocking chair, wardrobe, dresser, crib, clawfoot bathtub, toilet, sink, cracked mirror, porcelain doll, mannequin, teddy bear, crates, oil and hazard drums, lantern, candles, candelabra, street lamp, CRT TV (on and off), radio, rotary phone, payphone, fuse box, generator, gas can, flashlight, keys, notes, diary, bucket, shovel, axe, crowbar, ladder, fences (wood, chain-link, iron), iron gate, doors, gravestones, coffin, skull, bones, well, scarecrow, dead tree and more.

Made to drop in

  • Metres, +Y up, every prop standing on y = 0 and centred. Flat shading, double-sided materials.
  • Textures in 15-bit colour with a 4x4 ordered dither like the PS1, one per prop, at 128 and 64 px. Glowing parts (bulbs, flames, TV screens) have an emission mask, so they light up in Godot and other glTF engines.
  • Fences and the cell door window use alpha cut-out.
  • props.json with names, categories, triangle counts, sizes and files, and a thumbnail of every prop.
  • The floors, walls and ground in the screenshots are mock-ups (not included).

Licence

Want another prop, a monster or a room kit? Leave a comment: the pack gets updates.

Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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