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Top-Down Tileset

16x16 top-down pixel art tileset with real autotiles: grass, sand, snow, water, cliffs, props.

What's inside
1113 tiles
Sizes
Top-down, 16x16
Formats
PNG, JSON
Engine files
Godot, Tiled
Download
2 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
Top-Down Tileset, moving preview

What it does for your game

  • Skip a week of autotile work: 47-tile autotile sets for grass, sand, snow, water and more come cut and named, so you stop placing corner tiles one by one.
  • Picture your overworld: A meadow path winds to a beach, a pond ripples with animated water and grassy plateaus rise with cliff walls facing the screen.
  • 1113 tiles, bitmask in every name: 47-tile and 16-tile corner sets, 141 cliff tiles and 32 props on a strict 16x16 grid, with the neighbour bitmask in tiles.json.

A top-down 16x16 pixel art tileset with real autotiles: 1113 tiles and props. Meadows, paths, beaches, ponds, snow, lava and raised plateaus for RPGs, farming games, roguelikes and adventure games.

Licence in one line: use it in your commercial games; do not resell the files.

What you get

  • 47-tile autotile sets (658 tiles): grass, autumn, dirt, sand, snow, cobble, plus water and lava in 4 animation frames. They are transparent outside their shape, so any terrain goes on any ground.
  • 16-tile corner sets (210 tiles) of the same terrains, for editors that paint by corners.
  • Cliffs (141 tiles): raised plateaus with a wall on the edges that face down the screen, in grass, sand, snow.
  • Ground (40 tiles): grass, autumn, dirt, sand, snow, cobble, planks, bricks in 4 variants each, animated water and lava.
  • Fences (32 tiles): wood fence and stone wall that join on all four sides.
  • Props (32): trees in four colours, pines, bushes, rocks, stump, log, sign, barrel, crate, pot, chest, mushrooms, grass tufts, flowers, pebbles and an animated campfire.

Made to drop in

  • Strict 16x16 grid. Props are 16x16, 16x32 or 32x32. Nothing is cut at an odd size.
  • The neighbour bitmask is in every file name (grass_blob_007.png) and in tiles.json, so you can wire the sets to any engine.
  • Single PNGs and sheets, at 1x, 2x and 3x.
  • A README that explains the bitmasks with a diagram.
Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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