Gridwright Start for $1

Bugs & Insects

62 pixel art bugs at 16x16, each animated (idle + fly/crawl), plus nets, jars and a bug journal UI

Sizes
Top-down, 16x16
Formats
PNG, JSON
Download
3 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
Bugs & Insects, moving preview

What it does for your game

  • No more empty meadows: 62 animated bugs give your players something to chase, so you stop drawing critters one at a time to fill a collection journal.
  • Picture your first catch: A monarch flaps past, your player catches it, and its 32x32 portrait replaces the silhouette on the journal's book spread under a NEW badge.
  • A catch table ready to use: 522 sprites at 1x to 4x, every bug on a 16x16 grid with idle and move loops, plus bugs.json with rarity, habitat, season and time of day.

62 original pixel art bugs and critters on a 16x16 grid, every one animated: idle (2 frames) and fly, crawl or hop (4 frames). Plus a 32x32 journal portrait for each bug, "not found yet" silhouettes, bug nets, jars and terrariums, and a collection-journal UI. 522 sprites for cozy farming and life sims, bug-catching minigames, RPGs, survival games and nature games.

Licence in one line: use it in your commercial games; do not resell the files.

62 bugs

  • Butterflies (11): Monarch, Cabbage White, Common Blue, Swallowtail, Red Admiral, Brimstone, Purple Emperor, Glasswing, Rose Butterfly, Emerald Swallowtail, Crystal Butterfly.
  • Moths (6): Luna Moth, Atlas Moth, Rosy Maple Moth, Hawk Moth, Tiger Moth, Ghost Moth.
  • Bees & Wasps (5): Honey Bee, Bumblebee, Carpenter Bee, Wasp, Hornet.
  • Dragonflies (4): Blue Darter, Red Skimmer, Emerald Dragonfly, Damselfly.
  • Fireflies (3): Firefly, Blue Ghost Firefly, Star Firefly.
  • Beetles (10): Ladybug, Stag Beetle, Rhino Beetle, Jewel Beetle, Scarab, Dung Beetle, Longhorn Beetle, Weevil, Golden Scarab, Rainbow Beetle.
  • Ants (3): Black Ant, Fire Ant, Leafcutter Ant.
  • Spiders (4): Garden Spider, Jumping Spider, Tarantula, Peacock Spider.
  • Snails & Slugs (3): Garden Snail, Candy Snail, Banana Slug.
  • Caterpillars & Worms (4): Green Caterpillar, Striped Caterpillar, Woolly Caterpillar, Earthworm.
  • Grasshoppers & Mantises (5): Grasshopper, Cricket, Katydid, Praying Mantis, Stick Insect.
  • Other Critters (4): Pill Bug, Centipede, Cicada, Scorpion.

Rarity is a suggestion in bugs.json: 25 common, 18 uncommon, 14 rare and 5 legendary finds (a golden scarab, a crystal butterfly, a ghost moth, a rainbow beetle and a star firefly).

Made for a collecting game

  • Every bug animated: 372 frames. Butterflies flap, beetles and spiders walk, caterpillars inch along, grasshoppers hop, fireflies glow, the pill bug curls into a ball.
  • 62 journal portraits at 32x32, each drawn at 32 (not scaled), and 35 silhouettes for entries the player has not found yet.
  • 16 items at 16x16 and 32x32 (the firefly jar glows in 2 frames): Bronze Collector Badge, Bug Jar, Bug Journal, Bug Net, Butterfly Jar, Firefly Jar, Gold Collector Badge, Golden Bug Net, Ladybug Jar, Magnifying Glass, Open Bug Jar, Silver Bug Net, Silver Collector Badge, Specimen Display Case, Terrarium, Terrarium with Bugs.
  • Collection journal UI: a two-page book spread, a 9-slice card, slots (found, unknown, selected), a NEW badge, rarity gems, tabs, page arrows, a close button, a ribbon and a caught tick.
  • Bugs seen from above (head up, rotate to the heading) or from the side (facing right, flip for left); 2 ground shadows for flying bugs.
  • Every sprite as its own PNG and on sheets with JSON (one row per bug), at 1x, 2x, 3x and 4x, plus palettes (.hex, .gpl).
  • The backgrounds and text in the screenshots are previews (not included).

What it does not include

No player character or catching animation, no tiles or flowers (the meadow in the screenshots is not included), no sound. The 2x-4x files are scaled copies of the 1x art.

Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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