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Farm

16x16 top-down pixel art farm: soil autotiles, 20 crops x 6 stages, animals, props and tools.

What's inside
521 sprites
Sizes
Top-down, 16x16
Formats
PNG, JSON
Download
3 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
Farm, moving preview

What it does for your game

  • No more fields tiled by hand: Dry and watered soil are two 47-tile autotile sets that join each other, so you can water a field one tile at a time.
  • Your farm, mid-season: Pumpkins and corn ripen in tilled rows, a cow eats by the barn, chickens walk past the coop and a scarecrow guards the field.
  • 521 sprites, all on 16x16: 20 crops in 6 growth stages, 9 animals in 144 frames, 23 props, 3 buildings and 11 tools, at 1x, 2x and 3x with farm.json.

A top-down 16x16 pixel art farming kit: 521 sprites. Tilled soil that autotiles (dry and watered), 20 crops with 6 growth stages each, farm animals that walk, idle and eat facing left and right, a picket fence, a barn, a chicken coop, props, tools and goods. For farming games, life sims and cozy RPGs.

Licence in one line: use it in your commercial games; do not resell the files.

What you get

  • Tilled soil, dry and watered (94 tiles): two 47-tile autotile sets that join each other, so you can water a field tile by tile. Plus a 47-tile dirt path and 4 grass tiles.
  • 20 crops x 6 stages (120 frames): seeds, sprout, young, growing, ripe and withered. Carrot, radish, beet, turnip, onion, potato, lettuce, cabbage, cauliflower, tomato, cucumber, pepper, eggplant, strawberry, blueberry, corn, wheat, sunflower, pumpkin and watermelon. Every frame is 16x32 with the plant standing on the bottom cell.
  • A produce icon and a seed packet for every crop (40 icons, 16x16).
  • 9 animals, 144 frames: white chicken, brown chicken, chick, duck (16x16), spotted cow, brown cow, sheep, sheared sheep and pig (32x32). Idle, walk and eat, drawn facing right and left: both directions ship as their own files.
  • 23 props and 3 buildings: barn (64x64), chicken coop (48x48), well, picket fence with 16 joins and a gate, scarecrow, hay bales, troughs, shipping bin, beehive, compost bin, crates of produce, a sprinkler (3 frames) and more.

Made to drop in

  • Strict 16x16 grid. Bigger pieces are exact multiples (16x32, 32x16, 32x32, 48x48, 64x64), and the README lists every size.
  • The neighbour bitmask is in every soil and path file name and in farm.json, so you can wire the sets to any engine.
  • Single PNGs and sheets, at 1x, 2x and 3x, a JSON map with every sprite, the palette, and a README with the bitmask diagram.
  • One light direction, one outline rule: every piece looks like it belongs with the others.
  • Same grid and style as the Gridwright Top-Down Tileset, Interiors and Top-Down Characters.
Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

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