Gridwright Start for $1

TexturePacker Alternative: Browser Sprite Sheet Packing

Looking for a TexturePacker alternative? Compare Gridwright's browser Sprite Sheet Maker and Cutter with TexturePacker on formats, features and cost.

Sprite Sheet Maker at work
Sprite Sheet Maker at work: One sprite sheet from many frames.

Looking for a TexturePacker alternative? Gridwright's Sprite Sheet Maker packs your frames into one PNG with a JSON atlas and a Godot 4 SpriteFrames file right in your browser, and its Sprite Sheet Cutter splits finished sheets back into frames, with 29 more tools and 129 asset packs in the same $17 monthly subscription. TexturePacker is $49.99 for one desktop app, so if you want the whole 2D kit for one price, Gridwright is the better deal.

Below you will find what you get with each, why Gridwright comes out ahead for indie 2D developers, and what a year of each route costs. TexturePacker's price and licence terms come from CodeAndWeb's own pages on 14 November 2026, in US dollars before tax.

TexturePacker alternative: the two side by side

TexturePackerGridwright
Price$49.99 once, single-user licence with 1 year of updates$1 for 3 days, then $17 a month
Runs onDesktop app for Windows, macOS and LinuxYour browser, nothing to install
Tools in the price131, plus 129 asset packs with 31,588 sprites, tiles and frames
Commercial gamesNeed the paid licence; Essential mode is for non-commercial useIncluded in the subscription
Try first7-day trial3 days for $1 with every tool and up to 10 packs
Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1
Top-Down Characters
Top-Down Characters: 16x16 top-down pixel art RPG characters: 4 directions, idle and walk animations, emotes. One of the 129 packs in Gridwright.

What TexturePacker is

TexturePacker is CodeAndWeb's sprite sheet packer, a desktop app for Windows, macOS and Linux. CodeAndWeb sells it as a single-user licence: $49.99 with a year of updates, or $129.00 with lifetime updates. After a 7-day trial it switches to Essential mode, which is for non-commercial use only, so a commercial game needs the paid licence.

Side-View Characters
Side-View Characters: 10 animated 32x32 pixel art heroes and enemies: run, jump, attack, hurt and death, left and right. One of the 129 packs in Gridwright.

What Gridwright's Sprite Sheet Maker does

The Sprite Sheet Maker combines loose frames into a sprite sheet in your browser. Drop in as many frames as you like and it orders them the way you numbered them, so walk_2 comes before walk_10. Then pick a layout:

  • Grid: the number of frames per row you choose. Smaller frames stand on the bottom of their cell, sit in the centre, or go to the top-left corner.
  • Packed tight: transparent borders are trimmed and the frames are packed in shelves to save space. A trimmed frame keeps its original size and position in the engine, so it doesn't jump when it plays.

Padding, a margin and power-of-two sheet sizes are one click each. A sheet can be up to 8,192 pixels on a side.

The download is the PNG, a JSON atlas in TexturePacker's JSON Hash layout (Phaser and PixiJS load it as it is), and a Godot 4 SpriteFrames file for an AnimatedSprite2D. File names turn into animations: walk_01, walk_02 and idle_01 become the animations walk and idle in both files. The preview plays any group at the speed you set, and you can move or remove frames before you download. Your images never leave your computer.

And the Sprite Sheet Cutter

The Sprite Sheet Cutter does the reverse. It cuts a sheet by cell size or by rows and columns, with margins and spacing, shows the cut lines over your sheet, plays the animation and downloads every frame as a PNG with a JSON map and a Godot SpriteFrames file. It runs locally too, so unreleased art stays on your machine.

Sprite Sheet Cutter: Single frames from a sprite sheet
Sprite Sheet Cutter: Single frames from a sprite sheet. Included in Gridwright.

Three more tools in the same subscription finish the sheet workflow:

  • GIF to Sprite Sheet turns an animated GIF into a sheet and keeps each frame's delay in the JSON and the Godot file.
  • The Sprite Animation Previewer marks frames drawn off-centre, the ones that make a sprite wobble in the engine, and lines them up with one tick.
  • The Pixel Art Upscaler scales a sheet 2x to 16x with no blur and scales its JSON atlas by the same number, TexturePacker's JSON included.

How to make a sprite sheet for Godot 4 in Gridwright

  1. Drop your frames on the Sprite Sheet Maker, named the way you want the animations called: run_01 to run_08, idle_01 to idle_04.
  2. Pick Grid or Packed tight, and set the frames per row, the padding and the margin.
  3. Check the order and play each animation in the preview; move or remove any frame that is out of place.
  4. Download the PNG with its JSON atlas and the Godot SpriteFrames file.
  5. In Godot 4, add an AnimatedSprite2D, set its Sprite Frames to the downloaded file, and pick run or idle. The animations are already split and named.

The same download works in Phaser and PixiJS, which read the JSON atlas as it is.

Packing pixel art sheets: what really matters

Most pixel art sheets are small. A 16x16 character with 40 frames, 8 to a row, fits in 128 x 80 pixels. What matters at that size is that frames come out in order, grouped into the right animations, and that trimmed frames land back where they were drawn. Grid sheets are also easy to fix by hand later.

That is the work the Sprite Sheet Maker is built around: frames in the order you numbered them, animations named for you, trimmed frames put back in place, and files that Phaser, PixiJS and Godot 4 read as they are.

Why Gridwright is the better pick

  • One price for the whole kit. $17 a month, about 56 cents a day, covers the Sprite Sheet Maker and the Cutter plus 29 more tools and 129 asset packs. TexturePacker's $49.99 covers sprite sheet packing.
  • Nothing to install. Every tool runs in your browser on any computer, and your images never leave it.
  • Made for the files indie games load. JSON Hash for Phaser and PixiJS, Godot 4 SpriteFrames, animations named from your file names, and trimmed frames that keep their place.
  • Tools that work together. Cut a sheet, check it in the Sprite Animation Previewer, add an outline, recolour it, scale it and pack it again without leaving the tab.
  • Art included. 129 packs with 31,588 sprites, tiles and frames. Every sheet is a PNG with a JSON map, 44 packs ship Godot files, and others carry files for Unity, Tiled, RPG Maker, GameMaker, Ren'Py, Construct or Roblox.
  • Commercial games included. The Gridwright licence covers free and commercial games from day one.
  • Every new release included. 136 packs and tools since 2 October 2026, about three a day, each one yours the day it comes out.

The rest of the kit

Next to the sheet tools sit a Pixel Art Editor, a Sprite Outline Adder, a Palette Swapper, a Pixel Art Background Remover, Normal Maps, an Autotile Builder, a Particle FX Baker, a Sound Effect Generator and the rest of the 31 tools. For the full list of paid apps they replace, see our guide to game dev tools on one subscription.

Pixel Art Editor: Pixel art drawn in your browser
Pixel Art Editor: Pixel art drawn in your browser. Included in Gridwright.

What a year costs

TexturePacker is $49.99 for one job. A 2D game needs more than packed sheets, and the paid apps for the jobs Gridwright's tools do, plus a year of art, add up fast. At each maker's list price:

What you buyPrice
TexturePacker, sprite sheets$49.99 once
SpriteIlluminator, normal maps$49.99 once
Crocotile 3D, 3D from tiles$29.99 once
Pixel FX Designer, particle effects (itch.io)$14.96 once
Tilesetter, autotiles$12.99 once
Aseprite, pixel art editor$19.99 once
PixaTool, image to pixel art (list price)$49.84 once
CraftPix monthly membership, art, 12 months$180.00
Bought separately, year one$407.75
Gridwright, year one$1 for 3 days, then $204 for 12 months: $205

Over two years the separate route comes to $587.75, even if you buy no new update periods, against $409 for Gridwright. And bought one by one on our own store, every Gridwright pack and tool would cost $1,403.61.

FAQ

Is there a free TexturePacker alternative?

Gridwright starts at $1 for the first 3 days, then $17 a month for all 31 tools and 129 packs. The first 3 days for $1 open every tool, the Sprite Sheet Maker included, and up to 10 packs.

Does the Sprite Sheet Maker write TexturePacker's JSON format?

Yes. It writes a JSON atlas in TexturePacker's JSON Hash layout, which Phaser and PixiJS load as it is, plus a Godot 4 SpriteFrames file.

Can I use the sheets in Godot 4?

Yes. Every download includes a Godot 4 SpriteFrames file for an AnimatedSprite2D, with one animation for each group of file names and trimmed frames put back in place.

Are my sprites uploaded anywhere?

No. The Sprite Sheet Maker and the Sprite Sheet Cutter run in your browser and never upload your images.

What happens to my sheets if I cancel?

Nothing more is charged, and the files you downloaded stay licensed for the games you make with them. The tools close at the end of the month you paid for.

Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1