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UI Sound Effects

Menu, button and reward sounds in 5 styles: Soft, Clean, Sci-Fi, Fantasy, Retro. WAV + OGG

Formats
JSON, WAV, OGG
Download
12 MB
Download it: 3 days for $1 This pack alone is $9.99. In Gridwright it comes with every other pack and all 31 tools, for $17 a month.
UI Sound Effects, moving preview

What it does for your game

  • No more mismatched menu clicks: 47 interface sounds in 5 styles, all loudness-matched within 1.5 dB, so no click or coin jumps out of the mix.
  • Your shop screen, sounding finished: A wood click on Buy, a handful of coins, the purchase sound, then a level up as the new sword lands in the bag.
  • 235 sounds, one folder swap: Soft, Clean, Sci-Fi, Fantasy and Retro share file names, so one folder swap changes the style; WAV and OGG, with a cue sheet.

47 interface sounds in 5 styles = 235 sounds: clicks, hovers, confirm and cancel, menus, toggles, sliders, typing blips, notifications, coins, purchases, level ups, achievements, unlocks, countdowns and inventory sounds. Every sound exists in Soft, Clean, Sci-Fi, Fantasy and Retro with the same file name, so a game can change its whole sound style by changing one folder.

Licence in one line: use them in any personal or commercial game; do not resell the sounds.

Five styles

  • Soft: cozy: marimba and wood clicks, round bubble glides, a small warm room.
  • Clean: modern apps: pure sine tones with a glassy edge, crisp short clicks, almost dry.
  • Sci-Fi: FM bleeps with a glide, digital zaps, ring-modulated air, a ping-pong echo.
  • Fantasy: bells and harp plucks, sparkles, a long magic hall.

What you get

  • 235 sounds (2.4 minutes in all) as WAV (44.1 kHz, 16-bit) and OGG.
  • Buttons: Button click, Double click, Hover over a button, Select, Confirm / OK, Cancel, Back, Error / not allowed, Disabled button (dull).
  • Text and messages: Typing blip, low voice, Typing blip, mid voice, Typing blip, high voice, Typing blip, tiny voice, Keyboard key, Message received, Notification, Quest or log updated.
  • Rewards and progress: Coin, Handful of coins, Gem / crystal, Rating star, Reward, Purchase, Level up, Achievement, Unlock, Progress bar step.
  • Game interface: Countdown 3-2-1, Countdown GO, Time running out, Drag: pick up, Drag: drop / place, Equip, Open inventory / bag, Item pick-up, Game saved.
  • Loudness-matched: every sound within 1.5 dB of the same loudness (97% within 1 dB) with peaks at most -1 dBFS; hover, ticks and typing a few dB lower on purpose, listed in the cue sheet.
  • Cue sheet (CSV + JSON): style, category, name, description, length, peak and loudness of every file.
  • A preview reel on this page plays all 235 sounds (3.6 minutes) with a timestamp list.

Checked by the build

No clipping, no silence at the start or end, no DC offset, no two files alike (a spectrum fingerprint over all of them), every OGG decoded and compared with its WAV, and the sound board tested in a browser.

What it does not include

No music, no voices, no footsteps or combat sounds (those are in our Retro Sound Effects), no loops.

Licence

Want a sound that is missing? Leave a comment: the pack gets updates.

Your game, looking finished

Every Gridwright asset pack, made to fit together, and all 31 tools for the fiddly work, with every new release, for $17 a month. Try it in your own game first: 3 days for $1, cancel any time.

Start for $1

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